Modelling: Character Asset
l Design: The Giant Panda, a captivating creature renowned for its distinctive black and white coat and adorable, chubby physique. While 3D modelling boasts a variety of panda characters, many lean towards a charming and comical design rather than natural creature. Create a real-life giant panda by referencing its turnaround image to master the intricacies of ZBrush modelling. Elevate the realism by incorporating textures for fur, breathing life into the model and capturing the essence of this chubby creature in the digital realm. l Process: n Modelling in ZBrush : Character asset modelling usually created complex model like creature and human. These models have many polys which cannot create well in Maya. In this case, use ZBrush as modelling software for basic modelling. The character ’ s modelling divided into three parts: head, body and the four limbs. Use basic polygons and brushes to build the shape for the character. n Decimation The origin model usual...